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kitze / Champions Online

After ~3 days of work, the game is now fully playable. I can't wait to see what I'll do with it when I'll spend more time on it. Big UI improvements coming soon 🙌

 

Heroes are now playable

You can load any hero deck from marvelcdb by taking the ID from the URL.

 

Manage allies

  • Show a modifiable counter for max. allies
  • Automatically don't card allies like Stinger against ally limit
  • If you have max. number of allies show a green background
  • If you have an extra ally in play the allies have a red background
  • Exhaust/Ally all allies
 

Easily toggle status and exhaustion

When a character (hero, minion, villain, ally) is exhausted/tough/stunned you'll see a badge and a red circle around the relevant number (sch, thw, hp) to remind you that they cannot do that action.

Exhaustion is toggled by clicking on the character card.

 

Floating hand of cards

The hand cards don't take space in the play area anymore.

 

Draw up to hand size and hand size counters

  • Draw cards up to hand size
  • Hero and alter-ego sides have different counter for hand size
  • If a card ever increases your hand size you can now easily change the counter
 

Choose modular sets

Only the "Standard" set is included with every villain. Everything else is modular.

Other Changes

Bug Fixes

Calculate quantity when fetching custom deck

Don't include hero card in decklist

Empty card cost sometimes shows

Change put in hand label

Fix getting card from deck doubles the card

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